Elgato 4K X (10GBH9901) vs AVerMedia Live Gamer ULTRA 2.1 (GC553G2)
Which card fits the source-to-recording mode and controller-headset party-chat route the creator actually needs?
Products compared

ASIN B0CPFWXMBL
Elgato 4K X (10GBH9901)
Your exact capture mode appears in the 4K X matrix and the chosen app/USB path supports it; for example, Elgato lists 4K144 input to 4K144 SDR capture and MJPEG 4K144 on both 5Gbps and 10Gbps USB, subject to software.
Last observed offer
$249.99
- Confirm offer eligibility on Amazon
Size: 4.4 x 2.8 x 0.7 Inch
Price checked
Observed condition: new. Coupon and subscription requirements unverified.

ASIN B0CGD86HNB
AVerMedia Live Gamer ULTRA 2.1 (GC553G2)
You want the documented GC553G2 Windows 4K144 MJPEG path in Streaming Center and your host meets its listed requirements.
Last observed offer
$209.99
- Confirm offer eligibility on Amazon
Size: HDMI 2.1 - GC553G2 (Black)
Price checked
Observed condition: new. Coupon and subscription requirements unverified.
Prices are per listed package. Pickoryx may earn a commission from qualifying purchases through the paid Amazon links on this page, at no added cost to you.
Published by Pickoryx · Published 2026-10-21 · Source checked 2026-10-21 18:54 UTC
The main trade-off
The 4K X gives a model-specific mode matrix and a stereo line-in; GC553G2 documents a Windows 4K144 MJPEG app path and a dedicated headset/gamepad audio route.
Quick verdict
Neither card wins every setup. Match the actual input and recording mode first: Elgato’s table gives a 4K144-to-4K144 SDR route, while AVerMedia documents 4K144 MJPEG through Streaming Center on a supported Windows PC. Then check audio: GC553G2 has a dedicated headset/gamepad route; 4K X offers a stereo line-in that may need an external splitter for wired controller chat.
Choose Elgato 4K X (10GBH9901) if
- Your exact capture mode appears in the 4K X matrix and the chosen app/USB path supports it; for example, Elgato lists 4K144 input to 4K144 SDR capture and MJPEG 4K144 on both 5Gbps and 10Gbps USB, subject to software.
- You already route console chat over HDMI or have a wired audio path and separate mic for the 4K X line-in.
Choose AVerMedia Live Gamer ULTRA 2.1 (GC553G2) if
- You want the documented GC553G2 Windows 4K144 MJPEG path in Streaming Center and your host meets its listed requirements.
- You use a wired controller headset and want the card’s separate headset/gamepad jacks, included 4-pole cable and exact-model party-chat setup steps.
When the recommendation changes
- A Mac creator needs 4K60 MJPEG: AVerMedia lists an Ultra-class M1/M2/M3 host and current firmware for that mode.
- A wired controller-headset chat route is not required, or the creator already routes chat through HDMI or a separate PC audio setup; then this audio difference may not favor either card.
- The console, display, app, codec, USB speed or DSC state changes; re-check that exact input-to-capture path in the manufacturers’ tables.
The differences that matter
| Decision point | Elgato 4K X (10GBH9901) | AVerMedia Live Gamer ULTRA 2.1 (GC553G2) |
|---|---|---|
| Capture And Passthrough Formats | Elgato’s 4K X matrix maps a 4K144 input to 4K144 SDR capture. Its codec table lists 3840×2160 MJPEG at 144 fps on both USB Gen 1 (5Gbps) and Gen 2 (10Gbps); the maker cautions that software can change which combinations are available and says DSC-compressed input cannot be captured.[3] | AVerMedia documents 4K144 MJPEG capture through Streaming Center on Windows for a supported host. It lists macOS capture up to 4K60; its current Mac guidance specifically requires an Ultra-class M1/M2/M3 Mac and current firmware for 4K60 MJPEG. HDR capture is not available on macOS.[4, 6] |
What this changes: Use the exact mode you intend to record, not the shared 4K144 headline. For Mac 4K60 MJPEG, AVerMedia names an Ultra-chip/current-firmware condition, while the 4K X lists 4K60 MJPEG and OBS for Mac; confirm the 4K X software and 10Gbps USB path you will use. On Windows, both document a 4K144 MJPEG route, but AVerMedia names Streaming Center and Elgato warns that the mode table can vary by software. If your source uses DSC, Elgato says it cannot capture that signal.[3, 2, 4, 6] The better fit depends on your priorities | ||
| Host And Software Workflow | 4K X has one 3.5mm TRS stereo line-in, which Elgato says is not a microphone port. For a wired controller-headset chat route, Elgato’s Chat Link guidance sends controller audio to a capture card’s analog input; 4K X has that input, but Chat Link Pro is a separate accessory and the headset mic is not normally recorded through it, so use a separate computer microphone for your voice.[2, 7, 8] | GC553G2 has separate 4-pole headset and gamepad jacks and includes a 4-pole 3.5mm cable. AVerMedia’s exact-model guide routes a wired headset to the headset jack and the controller to the gamepad jack, then selects GC553G2 as the audio input in OBS or Streaming Center; console audio-output settings also matter.[4, 9] |
What this changes: If console party chat from a wired controller headset must reach the recording app, GC553G2 has a manufacturer-documented two-jack route using the included 4-pole cable. With 4K X, the documented hardware path is its line-in, so a Chat Link Pro-style splitter may be needed for that controller/headset arrangement, and a separate mic is needed for your own voice. If your chat already arrives over HDMI or through a separate PC audio setup, this distinction may not change your choice.[2, 7, 8, 4, 9] The better fit depends on your priorities | ||
Best for your routine
Recording a specific resolution, frame rate and format on your existing computer
The better fit depends on your priorities
Choose only after matching the source input to the capture format and the actual app/OS/USB conditions. The 4K X matrix includes a 4K144-to-4K144 SDR example; AVerMedia’s named 4K144 MJPEG route is Streaming Center on supported Windows systems.
Recording wired console party chat from a controller headset
Best fit: AVerMedia Live Gamer ULTRA 2.1 (GC553G2)
Based on listed features, not comparative testing.
GC553G2’s exact-model guide specifies headset and controller connections to separate card jacks and selecting the card as an audio input. The 4K X has a line-in route, but its Chat Link-style wiring uses a separate accessory and a separate mic is needed for the creator’s own voice.
Value and trade-offs
One or both observed offers have eligibility conditions, so no unrestricted price difference is shown.
Compare the current exact offers against the capture mode and audio route you will use; neither is worth more to a setup for a mode or connection that setup cannot use.
There is not enough price history to identify a buy-now price or a better time to wait.
Limitations
- This comparison uses manufacturer specifications and setup guides, not hands-on testing of latency, image quality, audio sync, dropped frames or reliability.
- Capture availability can depend on app, USB speed, firmware, source, display, codec and operating system. Re-check the exact mode before purchase.
- Elgato’s Chat Link material describes a general controller-headset-to-capture-card analog route; 4K X has the corresponding line-in, but the exact console, headset and audio settings still matter. AVerMedia’s party-chat guide also requires console output settings to be configured.
- Price history is insufficient to identify an unusual low or purchase timing.
Questions shoppers ask
Does a 4K144 label mean both cards record any 4K144 signal in every app?
No. Elgato’s matrix maps a 4K144 input to 4K144 SDR capture and lists MJPEG 4K144 on 5Gbps and 10Gbps USB, but says software can change available combinations and that DSC-compressed input cannot be captured. AVerMedia documents 4K144 MJPEG through Streaming Center on Windows with a supported host. Verify the exact app, source and display path before buying.
Can I record wired console party chat with these cards?
Both have an analog route, but the connections differ. GC553G2’s guide uses its headset and gamepad jacks, the included 4-pole cable, and an audio-input selection in OBS or Streaming Center. 4K X has a 3.5mm stereo line-in, not a mic port; Elgato’s Chat Link Pro routes controller audio to a capture-card analog input, while a separate computer microphone is used for your own voice. Check your console’s audio-output settings and headset type.
Methodology and sources
Compared an example source-to-capture format path, then separately compared the wired controller-headset party-chat connections, included cable and software audio-input steps.
Automated tools gathered and organized model-specific product and support information; no hands-on capture or audio-routing test was conducted.
View 9 sources
- 1.Game Capture 4K XElgato · Official specifications · Source checked 2026-10-21 18:54 UTC
Evidence used on this page
- SKU and in-box listing; System Requirements; USB and DSC notes: Identifies the exact 4K X SKU as 10GBH9901, lists included USB and HDMI cables, Windows/macOS/iPad support, USB Gen 2 with Gen 1 reduced-capture qualification, and 4K120 passthrough cap on DSC displays.
- 2.Elgato Game Capture 4K X — Technical SpecificationsElgato Support · Official support · Source checked 2026-10-21 18:54 UTC
Evidence used on this page
- Technical Specifications; Capture Resolutions; Supported Software: Lists USB 3.2 Gen 2 Type-C, HDMI 2.1 input and output, separate capture and passthrough maxima, HDR capture as Windows-only, and OBS Studio 27.2.4 or later on Windows and macOS.
- 3.Elgato Game Capture 4K X — Supported Resolutions and Frame RatesElgato Support · Official support · Source checked 2026-10-21 18:54 UTC
Evidence used on this page
- Input and Capture Resolution Matrix; Detailed Capture Codec Specifications; Display Stream Compression; HDR: Separates HDMI input/passthrough from software capture formats; states supported combinations depend on software, lists USB Gen 2/Gen 1 format differences, and says 4K X cannot capture a DSC-compressed input signal.
- 4.Live Gamer ULTRA 2.1 - GC553G2AVerMedia · Official specifications · Source checked 2026-10-21 18:54 UTC
Evidence used on this page
- Product identity; capture modes; audio jacks; system requirements; supported software; in-box cable list: Identifies GC553G2; lists 4K144 MJPEG through Streaming Center on Windows and 4K60 capture on Mac, dual 4-pole headset/gamepad jacks, the included 4-pole cable, and supported software and host conditions.
- 5.Live Gamer ULTRA 2.1 (GC553G2) User ManualAVerMedia · Official specifications · Source checked 2026-10-21 18:44 UTC
Evidence used on this page
- Printed pages 11–15: connection checks, system requirements, specifications and capture capability by video format: The exact GC553G2 manual distinguishes capture and passthrough by video format and USB speed, with different app/host conditions. The product page and current support FAQ are used for the Windows Streaming Center 4K144 MJPEG claim.
- 6.Can AVerMedia capture card devices work with Mac computers with M1, M2, M3, M4 series?AVerMedia Support · Official support · Source checked 2026-10-21 18:44 UTC
Evidence used on this page
- GC553G2 compatibility and capture limitations; updated-as-of note; 4K60 note: Names GC553G2 among Apple-silicon-compatible products and gives its macOS capture ceilings; 4K60 MJPEG specifically requires an Ultra-class M1/M2/M3 Mac and current firmware.
- 7.Elgato Game Capture 4K X — PlayStation 5 SetupElgato Support · Official support · Source checked 2026-10-21 18:54 UTC
Evidence used on this page
- Inputs and Outputs; Analog Audio In; Setup Steps: Exact 4K X setup page identifies the 3.5mm analog audio input as line-in, not a microphone port, and shows console-to-HDMI-in, display-to-HDMI-out, then USB-to-computer connections.
- 8.Elgato Chat Link Pro Cable TroubleshootingElgato Support · Official support · Source checked 2026-10-21 18:54 UTC
Evidence used on this page
- Opening description; Important Notes; audio troubleshooting: Elgato says Chat Link Pro sends console audio to a headset and a capture card analog port. The page says the headset microphone normally returns to the console rather than the capture card and recommends a separate computer microphone for the creator’s own voice. This describes the accessory’s general analog route; the exact 4K X line-in is verified separately.
- 9.How do I use Party Chat during gameplay?AVerMedia Support · Official support · Source checked 2026-10-21 18:54 UTC
Evidence used on this page
- GC553G2 connection and configuration; PS5 and Xbox settings; Streaming Center/OBS audio setup: Exact-model guide connects a 3.5mm headset to the headset jack and a controller to the gamepad jack with an AUX cable, then selects GC553G2 as Video Capture Device and Audio Input Capture. It specifies PS5/Xbox audio-output settings; the product page confirms the included 4-pole cable.